Quartz 2D
OS X, Quartz (graphics layer), Application programming interface
978-620-1-52585-6
6201525858
64
2012-07-16
29.00 €
eng
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Quartz 2D is the primary two-dimensional graphics rendering API for Mac OS X, part of the Core Graphics framework. Quartz 2D expands the drawing functions associated with QuickDraw. The most notable difference is that Quartz 2D eliminates output device and resolution specificity. The drawing model utilized by Quartz 2D is based on PDF specification 1.4. Drawing takes place using a Cartesian coordinate system, where text, vectors, or bitmap images are placed on a grid. However, drawing output is not sent directly to the output device. Quartz 2D uses graphics contexts, environments in which drawing takes place. Each graphics context defines how the drawing should be presented: in a window, sent to a printer, an OpenGL layer, or off-screen.
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Informatics, IT
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