GeForce 3 Series
978-613-5-50884-0
6135508849
100
2011-03-08
34.00 €
eng
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The GeForce 3 is the third-generation of NVIDIA's GeForce graphics processing units. Introduced in March 2001, it advanced the GeForce architecture by adding programmable pixel and vertex shaders, multi-sampling full-scene anti-aliasing and improved the overall efficiency of the rendering process. The GeForce 3 family comprises 3 consumer models: the GeForce 3, the GeForce 3 Ti200 and the GeForce 3 Ti500. A separate professional version, with a feature-set tailored for computer aided design, was sold as the Quadro DCC. A derivative of the GeForce 3, known as the NV2A, is used in the Microsoft Xbox game console.
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